Does not get the received accuracy cover bonus of regular infantry sections, but also does not get the weapon penalties when fighting out of cover. Captures/decapatures points 25% faster over normal sections.
Abilities
Unlocked by Available for commanders |
||
|---|---|---|
|
20
|
Throw Molotov Cocktail
Molotov cocktails deliver explosively flammable liquid that can burn for a long duration and deliver excruciating and often deadly injuries to enemy infantry.
|
|
15
|
Sprint
Allows a squad to move faster for a short period of time.
|
|
|
30
|
Modified M6 Mine
Borrowed from their allies, this American Modified Anti tank M6 Mine has lighter trigger pressure which can be detonated by both infantry and vehicles.
|
|
280
8
5
|
Lee-Enfield Rifle
|
3
|
|
Vickers K light
|
2
|
35
Infantry
Long range
Low (0.97)
Medium (0.65)
Veterancy
- decreases weapon cooldown
- decreases received accuracy
- decreases abilities recharge
- increases accuracy
- decreases received accuracy